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Issue Tracker [Donation Vehicle Shaders]
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Posts posted by Scorpyo
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Sorted
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11 points confirmed
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Wraps sorted
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40 points confirmed
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510 points confirmed
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UPDATE:
- First gate will no longer close after cracking the money safe. Instead, you will not be able to use the public marker to exit the interior.
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UPDATE:
- More disabled gameplay features:
- Medic Heal
- Medic revive
- You will not be able to start an organisation robbery if there is any ongoing gang bank robbery
- After starting an organisation robbery, only members of the attacking and defending gangs will be able to use the safe interior markers
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- More disabled gameplay features:
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This is now done as per https://saesrpg.uk/topic/33845/introducing-saes-1-6-part-2?
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This is now done as per https://saesrpg.uk/topic/33845/introducing-saes-1-6-part-2?
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This is now done as per https://saesrpg.uk/topic/33845/introducing-saes-1-6-part-2?
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This is now done as per https://saesrpg.uk/topic/33845/introducing-saes-1-6-part-2?
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This is now done as per https://saesrpg.uk/topic/33845/introducing-saes-1-6-part-2?
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This is now done as per https://saesrpg.uk/topic/33845/introducing-saes-1-6-part-2?
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This is now done as per https://saesrpg.uk/topic/33845/introducing-saes-1-6-part-2?
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This is now done as per https://saesrpg.uk/topic/33845/introducing-saes-1-6-part-2?
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This is now done as per https://saesrpg.uk/topic/33845/introducing-saes-1-6-part-2?
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This is now done as per https://saesrpg.uk/topic/33845/introducing-saes-1-6-part-2?
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This is now done as per https://saesrpg.uk/topic/33845/introducing-saes-1-6-part-2?
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This is now done as per https://saesrpg.uk/topic/33845/introducing-saes-1-6-part-2?
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This is now done as per https://saesrpg.uk/topic/33845/introducing-saes-1-6-part-2?
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This is now done as per https://saesrpg.uk/topic/33845/introducing-saes-1-6-part-2?
Flex's reward change
in Reward Change Archive
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