Jump to content

TaaviLaudur

Members
  • Posts

    256
  • Joined

  • Last visited

Posts posted by TaaviLaudur

  1. Display Name: taavilaudur
    Username: snakeer
    Link to ALL Donation Topics:
    https://archive.saesrpg.uk/community/topic/79780-donationthegoodone-amount-1000-gbp/
    https://archive.saesrpg.uk/community/topic/78055-donationthegoodone-amount-1000-gbp/
    https://archive.saesrpg.uk/community/topic/73576-donation-thegoodone-amount-1000/
    https://archive.saesrpg.uk/community/topic/74825-donation-thegoodone-amount-1000/
    Total number of Donation Points: 40


  2. Part I:


    How much have you donated for the sever?
    40


    When was the last time you requested a donation reward change?
    14th july


    Why do you need this change?
    The interior from the last reward change is somehow deleted and adding a car+ custom wrap


    Donation tracker link:
    https://saesrpg.uk/topic/29235/donation-point-balance-taavilaudur


    Links to your previous donation changes requests:
    last request:
    https://saesrpg.uk/topic/20648/taavilaudur-s-reward-change?_=1633812371436


    Part II: What I Want to be Removed



    • N/A


    Part III: What I Want to be Added




    • Sultan with custom wrap
      Location: HS base




    • Sultan with custom wrap
      Location: Lv Sheenis Apartment 30
      [s=]alt text[/s]
      [s=]alt text[/s]




    Wrap name should be snakeer_1


  3. Part I:


    How much have you donated for the sever?
    40


    When was the last time you requested a donation reward change?
    14th july


    Why do you need this change?
    The interior from the last reward change is somehow deleted and adding a car+ custom wrap


    Links to your donation topics:
    https://archive.saesrpg.uk/community/topic/79780-donationthegoodone-amount-1000-gbp/
    https://archive.saesrpg.uk/community/topic/78055-donationthegoodone-amount-1000-gbp/
    https://archive.saesrpg.uk/community/topic/73576-donation-thegoodone-amount-1000/
    https://archive.saesrpg.uk/community/topic/74825-donation-thegoodone-amount-1000/


    Links to your previous donation changes requests:
    last request:
    https://saesrpg.uk/topic/20356/taavilaudur-s-reward-change?_=1595663175550


    Part II: What I Want to be Removed


    Part III: What I Want to be Added



    • Sultan with a custom wrap
      Location:


    :::


    Spoiler Text


    :::
    username: snakeer



    • Re add interior to House of Feet (Interior house 14 Medium) [this one is from last reward change that got removed somehow]


  4. Part I:


    How much have you donated for the sever?
    40


    When was the last time you requested a donation reward change?
    24th march 2020


    Why do you need this change?
    interior


    Links to your donation topics:
    https://archive.saesrpg.uk/community/topic/79780-donationthegoodone-amount-1000-gbp/
    https://archive.saesrpg.uk/community/topic/78055-donationthegoodone-amount-1000-gbp/
    https://archive.saesrpg.uk/community/topic/73576-donation-thegoodone-amount-1000/
    https://archive.saesrpg.uk/community/topic/74825-donation-thegoodone-amount-1000/


    Links to your previous donation changes requests:
    last request:
    https://saesrpg.uk/topic/16502/taavilaudur-s-reward-change


    Part II: What I Want to be Removed





    Part III: What I Want to be Added


    Interior add to House of Feet (Interior house 14 Medium)


  5. Yes there is a marker protection against arresting aslong as u stay in the marker. If you move a lil bit the marker protection disappears.
    Why not take that concept and implement into taking damage also. Currently the marker protects your health for ~3seconds when u touch the marker ( you can still move abit in the marker and have marker protection against damage. f.e entering jail, crouching and rolling to the right - you will still have protection cause some of your body still touches marker). But that means the script has to be changed and idk who can be arsed to do that.
    Also who enters the marker will have protection against arresting and damage - thats how criminals and some cops abuse the marker system. If im not wrong SAES already has a script that can counter that. Some markers teleport you instantly. They are used in the dm area(dust 2) for warps. Currently the marker system that is in use fades you into the jail which grants you protection(both against arrest and damage).


  6. Correct me if im wrong. Every police car have a mass atleast 5000kg
    Now the suggestion would be to lower the mass of police cars to a reasonable level or increase the regular car masses accordingly so it would be somewhat realistic.


    Example would be police dodge & police SUV. The dodge is atleast twice as heavy as a Dodge Challenger (Similar cars should have similar masses). A regular counterpart to Police SUV would be Huntley. Now the police SUV is atleast 4 times as heavy as Huntley.


  7. The rule from F1 window: "Killing any player by parking on them, or repetitively ramming them with your vehicle".


    So we have following situation: https://streamable.com/aoydov


    This got reported ingame and got the following answer by Daryl: "The rule is "killing someone by repetitively ramming them", the second rule relevant would be park arresting, which didn't happen."
    So that isnt a rulebreak and no punishment was given to that officer.


    I asked a question ingame via /ask about park arresting and got the following answer from SNome: "Ramming multiple times in order to stun lock them is not allowed.


    From my prespective the criminal was clearly in a stunlock via ramming.
    My question is the following. Who's word should be considered in this situation?
    Is this a rulebreak or not?


    Edit: If the criminal would of been arrested instead of killed at that situation, would it be a rulebreak?


  8. @Lucifer said in Change taser to shoot once at a time:



    Perhaps the taser shoots twice at a time, cuz there are two darts in it..?


    How many shots do Tasers have?
    The Taser fires two small dart-like electrodes, which stay connected to the main unit by conductive wire as they are propelled by small compressed nitrogen charges. The cartridge contains a pair of electrodes and propellant for a single shot (or three shots in the X3 model) and is replaced after each use.


    So unfortunately there isn't any un-realistic aspect on it...
    I didn't voted on the poll because my opinion is neutral, but I just wanted to share with you this knowledge.



    Taser shoots 2 electrodes in 1 shot because inorder to complete an electrical circuit you need 2 electrodes.
    Therefore your argument is invalid.


×
×
  • Create New...