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Pilot Class Script Idea


Filex

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Introduction


As the name says the concept of the script will be simple, a pilot chooses an arrival location and takes the vehicle/plane to that location. Indeed i wanna see the community opinion about that for future plans.




I've been working on a demo script to just show what i mean




  • 4 markers will be placed around the map (1 for each airport) and depending on the airport (depart location) you will have some destinations with the specified plane model and income
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    example for bc airport marker




  • The pilot/player gets warped into the plane with the model he chose and a marker with the destination appears (as any classic script)
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  • At the destination a marker will move each time it's hitten until the last one (like in race script) and finally he gets payed.
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Addition


I wanna know any ideas to make the script more rp wize and realistic also for a better gameplay opportunity, for example i'm thinking of changing some marker position to make it look like a guidded landing and ask for a specified speed each time (something like that ..) for you guys to roll.


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@Markus said in Pilot Class Script Idea:



@Filex said in Pilot Class Script Idea:



@Siirtuga said in Pilot Class Script Idea:



FINALLY one USEFUL TOPIC FROM :D gj



lmao i made useful topics before



Can't quite agree with that, you seemed more like an inspiration for Joe



tho some of the suggestions i suggest are just requested some people are shy but others are mine and i'm proud of em xD
Lets stick to the topic


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Yeah, super cool idea. The Pilot spawn seems bland and useless besides the fact that you can use planes and helicopters for free.


Make a complete version and display your work for the Developers.
+1


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@Joe said in Pilot Class Script Idea:



For what it's worth, the pilot spawn already has a job. You do deliveries from airport to airport. You're just suggesting to make a GUI for it.



Not just the graphical interface i'm adding a new landing system (more rp wize)
and the gui will make it more dynamic some of the players (except those who read f1 or tried it ) never knew about plane deliveries


(small addition the pilot script is sometimes bugged)


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