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Suggestion about County Banks


Velo

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So as you all know that with the newest update we have recently got 6 banks in total. That's really cool, I'm pretty sure almost everyone is satisfied to have regular updates and all these cool stuff. I wanted to take a moment to thank the scripters for their effort spent in their free time.


As a person who organizes & cracks in BRs really often, and as a person who had many opportunities to check the new bank rob system, one thing has been crawling in my mind and I wanted to share it with you guys.


It doesn't make any sense for small county banks (TR, BC & RC) to give the same cash reward as big city banks (LV, SF, LS).
So I'm suggesting to increase the cash given for LV, LS & SF banks. I'm also suggesting to lower the county banks' safe numbers since they are supposed to be small county banks. An example, the county bank payment might be 1x while it's 2x for city banks.


Suggestion for County Banks safe numbers:
1st Door) 500k
2nd Door) 700k
3nd Door) 1m


1st Safe) 100k
2nd Safe) 300k
3rd Safe) 500k
4th Safe) 700k
5th Safe) 900k
6th Safe) 1.1m
7th Safe) 1.3m
8th Safe) 1.5m


With this implemented, the city banks might be the bigger fishes, yet those who weren't able to get to rob them still got somewhere (small town banks) to rob. Not to mention that the fact BC bank is literally next to the Sheriff Department & Hospital, and with the new mapping it requires much more coordination now.


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@Ramos said in Suggestion about County Banks:



Those safe numbers are too easy to crack lol



They are easy for people who are used to crack, and in past, they used to be easier than those. Compare old media archive posts to newer ones and you'll figure out that timings are almost the same.


@Filex said in Suggestion about County Banks:



@Ramos said in Suggestion about County Banks:



Those safe numbers are too easy to crack lol



Yep i can ez solo if they add such numbers



You can do a solo-br in this current system as well, we've tried it and it succeeded.


The point of lowering the number range is to let new and smaller gangs to get a bank to rob while the city banks are the bigger fishes, to make it more realistic. If you want to get more cash from a bankrob, you'll have to race with other gangs to rob the city banks while the town banks are still there as an alternative but with lower cash reward.


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I like the idea but not so much the range of codes, I propose the following:


1st Door) 1m (current value)
2nd Door) 2.5m
3nd Door) 5m (pretty standard so far)


1st Safe) 700k
2nd Safe) 800k
3rd Safe) 900k
4th Safe) 1m
5th Safe) 2m
6th Safe) 3m
7th Safe) 4m
8th Safe) 5m


You potentially have 4 safes with a 6 digits codes and 4 others with a 7 digits codes.


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@Groove said in Suggestion about County Banks:



I like the idea but not so much the range of codes, I propose the following:


1st Door) 1m (current value)
2nd Door) 2.5m
3nd Door) 5m (pretty standard so far)


1st Safe) 700k
2nd Safe) 800k
3rd Safe) 900k
4th Safe) 1m
5th Safe) 2m
6th Safe) 3m
7th Safe) 4m
8th Safe) 5m


You potentially have 4 safes with a 6 digits codes and 4 others with a 7 digits codes.



This would also work, numbers don't matter too much as long as there are safes for new/inexperienced people to crack.




you can take this as a bump as well


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