Silence Posted January 23, 2019 Author Share Posted January 23, 2019 Hello Community!I've seen this suggestion several times. Damage at different parts of your body.Arms, legs and ass takes reduced damage.Torso takes normal damage.Head takes more damage.If killing bullet is headshot - head explodes!Illustration below:::::::However as many other great suggestions, most of the time nothing comes out of it.So I sat down yesterday with a nice cup of coffee and did some things.In short, this script detects which body part the player is shot at and with what weapon. From there it calculates and reduces player health accordingly.Video preview of the body damage script in action:https://www.youtube.com/watch?v=YYKqUPQP95k(Also keep in mind, these damages are all subject to change, nothing is set. I may have exaggerated damage to show the difference)However... I made this topic to ask you guys, the community, if this is something you want. So I've made a pollThis script is not done, and there are things that needs to be changed, such as weapon damage.I felt it would only be fair if I made you guys discuss and decide that!I would like to ask you guys to suggest and comment your opinion on how much each weapon should do when shot at the..HeadArms/legs/assTorso remains normal damage.(A player has 100 health)Current data for a death on SAES is:3 shots deagle / sniper10 shots of M412 shots of Uzi / MP53 shots of CSIf this is something you guys want, I'll work on finishing the script Link to comment Share on other sites More sharing options...
Brazz Posted January 23, 2019 Share Posted January 23, 2019 Wouldn't that make CLO/DE headshot less special? The respected and special groups already lost most of its special things...I would vote +1 but just because of CLO/DE special things, I have to vote noaaaaand, imagine that in jailbreaks/bankrobs with kill-arrest script(hhhhh anything with kill-arrest script is op) Link to comment Share on other sites More sharing options...
Silence Posted January 23, 2019 Author Share Posted January 23, 2019 @BrazzHey. Thanks for your input. I can see what you're trying to say, howeverCLO/DE headshot is instant. One bullet to the head is a kill. It would still be special.You mention jailbreaks/bankrobs. You would still kill police faster if you have a good aim.What about cops patrolling? You would still kill them faster if you have good aim aswell.This is an attempt to bring skill into shooting Link to comment Share on other sites More sharing options...
Lincoln Posted January 23, 2019 Share Posted January 23, 2019 This is an attempt to bring skill into shootingIsn't this just making it easier?However, +1 from my side. Link to comment Share on other sites More sharing options...
Teddy Posted January 23, 2019 Share Posted January 23, 2019 who cares about CLO/DE? they have other 'special' things like hydras and tanks and are a minority in the serveras for the suggestion i say yes Link to comment Share on other sites More sharing options...
Silence Posted January 23, 2019 Author Share Posted January 23, 2019 @LincolnYou'd be surprised how difficult it is to headshot someone moving or running. It has a small hitbox.Most of the time you hit arms, legs, and ass. Which right now does like 50% reduced damage.Also keep in mind, these damages are all subject to change, nothing is set. I exaggerated damage to show the differenceUnless you guys have a trainer for getting headshots I don't see this being any easier Link to comment Share on other sites More sharing options...
Skerdi Posted January 23, 2019 Share Posted January 23, 2019 No headshot, just imagine players crying and claiming headshot is op, thats op and if you want a realistic thing this is just a game. And also this will bring more deathmatching, a new player will shot you in head with colt in sr or anywhere and you die immediately. What about taser if you are shot in the head do you still die tho? Link to comment Share on other sites More sharing options...
Silence Posted January 23, 2019 Author Share Posted January 23, 2019 @SkerdiThese damages are all subject to change, nothing is set. I may have exaggerated damage to show the difference.Every weapon damage can be modified.When you are shot, several parameters are thrown into a function such as the weapon that you have been shot with Link to comment Share on other sites More sharing options...
James Posted January 23, 2019 Share Posted January 23, 2019 +1 from me Link to comment Share on other sites More sharing options...
Brazz Posted January 23, 2019 Share Posted January 23, 2019 @Silence Hey, taking time to aim and shooting is enough to get killed by 3 shoots in the head, there's the headshot in sniper only for CLO/DE and noobs like @Teddy mentions Hydra and Hunters, like if we can use it 24/7 in bankrobs, storerobberies and more criminal vs cop activity.Well, not even headshot we can use in our normal gameplay because of people crying about that.I like your idea of making skill>random 10 shoots with m4 but I don't like the part of your idea that makes DE/CLO less special ;) Link to comment Share on other sites More sharing options...
PulaR Posted January 23, 2019 Share Posted January 23, 2019 @Brazz DE/CLO got armour thats enough :D Link to comment Share on other sites More sharing options...
Siper_ Posted January 23, 2019 Share Posted January 23, 2019 This is actually a genius idea, lets get to Brazz, about "special things". what Teddy already mentioned they have hydra/hunters already, "that's actually enough for them", beside of that they also got some weapons which is also "special" like knifes. Whatever, I think we can give it a try like kill arrest Link to comment Share on other sites More sharing options...
ChasinTLSN Posted January 23, 2019 Share Posted January 23, 2019 Voted for no, imagine this in a cop vs crim situation, tazer makes you unconcious with 1 shot regardless where you aim with it. This definetely makes the shit harder when we depend of this 'body part demage', obviously none's aim is perfect, no ones. We criminals obviously fight with a guns, and that makes a unfair scenario. When there's already alot of equipment that's pain in our ass, talking about shotgun with rubber bullets, ending with the overpowered tazer that takes from the other side of the city, we don't need that.Not sure if you're trying to gather power for cop side, but this explains. Link to comment Share on other sites More sharing options...
fl0wz Posted January 23, 2019 Share Posted January 23, 2019 Would love to see this since it's more realistic & people really need to aim to kill in this shitty game. And yes, been playing csgo for 5,7k hours. people go full spray in MTA and have no knowledge how to really aim. Link to comment Share on other sites More sharing options...
Brazz Posted January 23, 2019 Share Posted January 23, 2019 @PulaR said in Body damage script:@Brazz DE/CLO got armour thats enough :DThat's the point I want to go. DDT and HLS(Probably SS too) have armor and they are not special groups... They already took too much from the special groups, dont you think?@Siper_We had more things and they got removed from us for being too overpowered, like if a SPECIAL group isn't meant to be overpowered? And as I mentioned, we are limited in usage of any special vehicles Link to comment Share on other sites More sharing options...
nicus Posted January 23, 2019 Share Posted January 23, 2019 @Brazz said in Body damage script:@PulaR said in Body damage script:@Brazz DE/CLO got armour thats enough :DThat's the point I want to go. DDT and HLS(Probably SS too) have armor and they are not special groups... They already took too much from the special groups, dont you think?@Siper_We had more things and they got removed from us for being too overpowered, like if a SPECIAL group isn't meant to be overpowered? And as I mentioned, we are limited in usage of any special vehiclesHave to agree with Brazz here. CLO/DE used to have their HS' on non stop, we could use duals at SR's aswell. As you can see those two things are in the past now. We are limited with usage of our special vehicles only for the wars, imagine seeing us raiding SR's with Rhinos, Hunters and Hydras, would be awesome.Back to the main subject, I do like the idea ;) Link to comment Share on other sites More sharing options...
Garcia1999 Posted January 23, 2019 Share Posted January 23, 2019 From body damage script suggestion to CLO and DE mmm fk off pls and focus at the suggestion of @Silence Link to comment Share on other sites More sharing options...
Brazz Posted January 24, 2019 Share Posted January 24, 2019 ^Because if this gets added to game, it will be a big impact that will also affect the speciality of the special groups which are not really that special anymoreAbout the suggestion, as I stated before, I like it but makes CLO/DE less special Link to comment Share on other sites More sharing options...
UNDER Posted January 24, 2019 Share Posted January 24, 2019 cool idea, hopefully add to the game. Link to comment Share on other sites More sharing options...
VinnyBL Posted January 24, 2019 Share Posted January 24, 2019 This is a good idea,and with the right numbers it shouldn't hurt DE/CLO HS ability.My suggestion for theses numbers are:Deagle/SniperTorso: 3Head: 2Everything else: 5M4Torso: 10Head: 6Everything else: 15For the SMGs i also suggest increasing the MP5 dmg (if is possible) due to worst moving speed while aiming compared to both Uzi and TEC 9.Here's the numbersMP5Torso: 11Head: 9Everything else: 17Uzi/Tec9Torso: 12Head: 11Everything else: 20CSTorso: 3Head: 2Everything else: 5 Link to comment Share on other sites More sharing options...
kipt Posted January 24, 2019 Share Posted January 24, 2019 I love the idea on its own.Talking about CLO / DE as a special group is a non-sense nowadays. The only special part about it its how you get invited, not much else. Even tho I'm complete trash, I was lucky enough to be part of the (g)old CLO days before CLO had (almost) every single little thing that made CLO removed. Now if you leave the base with a rhino your chances of getting banned go through the roof. I'm not saying abuses don't happen, even more if you're Scottish, but removing (almost) everything is nonsense. When some changes come to the server I'm usually supportive, until a certain point, but on the CLO matter, I'm not shy to say that I would love them back.On the topic itself, I'm not sure about the 'fair' values for each hit, I'm sure you guys will find one and I'll be here to test it (and to reject it). All I can say is that more powerful weapons should give more damage aka kill faster. Link to comment Share on other sites More sharing options...
ChasinTLSN Posted January 24, 2019 Share Posted January 24, 2019 Also, shooting replaced modded skins which have a different/unknown hitbox area, can be cancer aswell, so if you for example go for a head it shoots torso instead. But I do like the suggestion itself, it's intresting but this won't work out I guess. Link to comment Share on other sites More sharing options...
Armarni Posted January 24, 2019 Share Posted January 24, 2019 Nothin is special these days but i like the idea specially being part of nothin. This will do me good Link to comment Share on other sites More sharing options...
Carter Posted January 24, 2019 Share Posted January 24, 2019 @VinnyBL said in Body damage script:This is a good idea,and with the right numbers it shouldn't hurt DE/CLO HS ability.My suggestion for theses numbers are:Deagle/SniperTorso: 3Head: 2Everything else: 5M4Torso: 10Head: 6Everything else: 15For the SMGs i also suggest increasing the MP5 dmg (if is possible) due to worst moving speed while aiming compared to both Uzi and TEC 9.Here's the numbersMP5Torso: 11Head: 9Everything else: 17Uzi/Tec9Torso: 12Head: 11Everything else: 20CSTorso: 3Head: 2Everything else: 5It is possible but It take much time Link to comment Share on other sites More sharing options...
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