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Bank Interior Project


Zwolle-

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The main upper corridor is a bit too long indeed but nothing overpowering. I played like cop the most and it was pretty decent. Will be the standard spamming the corner from where cops come, but I believe if they wait for some backup (numbers), it would be easy to take over.


However, I do get a feeling that if cops show up in force right after the BR started (on the 2nd door) (f.e. swat in sf br), I'm pretty sure it will be ggwp see you in 5 minutes, because the space is too tiny for crims to move and shoot around, which is good because it makes the 2nd door even more important than it was.


About the reward lines, I think it should be on the safes floor, but that's another step.


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