0 Zwolle- Posted December 19, 2018 Author Posted December 19, 2018 Hello, i'm suggesting a new bank interiorFor me its more like real bankhttps://www.youtube.com/watch?v=rPYXRJT-YZs&feature=youtu.beedit-3rd door fixhttps://www.youtube.com/watch?v=TCcdbfttedg&feature=youtu.be
0 Hassoni Posted December 21, 2018 Posted December 21, 2018 Equally advantageous covers for both sides , nice mapping that makes more sense than current just maybe a little bit too long
0 -Julio Posted December 21, 2018 Posted December 21, 2018 @Harb said in Bank Interior Project:all fine its fair for cops and crims both side also mapping is very cool
0 RAMPAGE Posted December 22, 2018 Posted December 22, 2018 Everything is good and fair for both sides.
0 kipt Posted December 22, 2018 Posted December 22, 2018 The main upper corridor is a bit too long indeed but nothing overpowering. I played like cop the most and it was pretty decent. Will be the standard spamming the corner from where cops come, but I believe if they wait for some backup (numbers), it would be easy to take over.However, I do get a feeling that if cops show up in force right after the BR started (on the 2nd door) (f.e. swat in sf br), I'm pretty sure it will be ggwp see you in 5 minutes, because the space is too tiny for crims to move and shoot around, which is good because it makes the 2nd door even more important than it was.About the reward lines, I think it should be on the safes floor, but that's another step.
Question
Zwolle-
Hello, i'm suggesting a new bank interior
For me its more like real bank
https://www.youtube.com/watch?v=rPYXRJT-YZs&feature=youtu.be
edit-
3rd door fix
https://www.youtube.com/watch?v=TCcdbfttedg&feature=youtu.be
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