0 Scorpyo Posted September 12, 2018 Author Posted September 12, 2018 Simple suggestion, make a comand for cops/squads to enable the shotgun rubber bullets mod, or enable the normal mod with damage only.Post your opinions below
0 Filex Posted September 12, 2018 Posted September 12, 2018 stop making the cop side op !!!good idea, it's fair enough and ez to do@Mega9
0 Kawaii Posted September 12, 2018 Posted September 12, 2018 You guys talking about new scripts for cop side,but he still was not answered----> https://saesrpg.uk/topic/2592/kill-arrest
0 Scorpyo Posted September 12, 2018 Author Posted September 12, 2018 @kawaii said in Shotgun Edit:You guys talking about new scripts for cop side,but he still was not answered----> https://saesrpg.uk/topic/2592/kill-arrestWhat? What does that have to do with this ? So no more scripts should be pushed in SAES until the kill arrest gets removed and crims are happy, cool, glad that i knew that.
0 Tut Posted September 12, 2018 Posted September 12, 2018 Already suggested this on old forums and still agree it needs to be added
0 Bones Posted September 12, 2018 Posted September 12, 2018 I think that's not possible, because of this, more DMers will appear, and it will create a disbalance between cop side and crim side(I mean cops will get weapon to kill opponents at SRs, BRs etc effortlessly)
0 Marko. Posted September 12, 2018 Posted September 12, 2018 i 100% agree on adding something like that with maybe a cmd of /togglecs but if it gonna be added, add it to Official Squads & PC ofc not the whole cop side. Don't make it easier for trainees to DM around atleast if they want to DM, they go and buy it.@Bones about u said above there, FOX already got a unit spawned with CS for RP/Training purpose, and that's why i suggest it being added to Official squads only, and we already got other weapons to kill criminals at SR/BRs
0 Scorpyo Posted September 12, 2018 Author Posted September 12, 2018 @bones said in Shotgun Edit:I think that's not possible, because of this, more DMers will appear, and it will create a disbalance between cop side and crim side(I mean cops will get weapon to kill opponents at SRs, BRs etc effortlessly)This is nonsence, cops can get any weapon and kill opponents at SRs and BRs too, how will that be different
0 Scorpyo Posted September 12, 2018 Author Posted September 12, 2018 @marko said in Shotgun Edit:i 100% agree on adding something like that with maybe a cmd of /togglecs but if it gonna be added, add it to Official Squads & PC ofc not the whole cop side. Don't make it easier for trainees to DM around atleast if they want to DM, they go and buy it.@Bones about u said above there, FOX already got a unit spawned with CS for RP/Training purpose, and that's why i suggest it being added to Official squads only, and we already got other weapons to kill criminals at SR/BRsMaybe but there is always a report comand too, otherwise add it for procops and official squads, not only official squads
0 Scorpyo Posted September 12, 2018 Author Posted September 12, 2018 @marko said in Shotgun Edit:refresh @ScorpyoRight, and im not talking about CS btw, i mean when you use that comand it wont give you a CS, it will just add the shotgun damage back and remove the rubber bullets thing
0 Bones Posted September 13, 2018 Posted September 13, 2018 @Scorpyo if you talking about most of trainees, they rarely or never buys weapons, so this will cause removal of shotgun from cop spawn, but as @Marko said, can be possible only for PCs and Squads. If so then I'm in
0 Ardron Posted September 13, 2018 Posted September 13, 2018 If a trainee wants to dm you, he will still find a way, even by punching you, driving you over, etc, and if someone doesn't really talk English or just doesn't understand, he won't be able to know how to toggle it anyway. Just set it on rubber by default, and changeable by command for all cops, make a cooldown to switch back so it's not abusable, and should be fine. And it's not like a normal shotgun is so OP that cops can rambo in and kill everyone they see with it.
0 Scorpyo Posted September 13, 2018 Author Posted September 13, 2018 @ardron said in Shotgun Edit:If a trainee wants to dm you, he will still find a way, even by punching you, driving you over, etc, and if someone doesn't really talk English or just doesn't understand, he won't be able to know how to toggle it anyway. Just set it on rubber by default, and changeable by command for all cops, make a cooldown to switch back so it's not abusable, and should be fine. And it's not like a normal shotgun is so OP that cops can rambo in and kill everyone they see with it.He said it all^^
0 Kleptix Posted September 13, 2018 Posted September 13, 2018 @scorpyolike for real, total nonsense.btw silencer has the same damage as pistol/9mm, it is like throwing a donuts at someone.. I don't know how crim side would ever survive something like that.
0 Scorpyo Posted September 14, 2018 Author Posted September 14, 2018 @Blade what do you think? Can this be added?
Question
Scorpyo
Simple suggestion, make a comand for cops/squads to enable the shotgun rubber bullets mod, or enable the normal mod with damage only.
Post your opinions below
21 answers to this question
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