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[FEATURE] Train Robbery/Money Transport Job


jordskjelv

Question

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This event is conceived as complete analogous of Bank Rob and focused on increasing amount of players being involved in police side and team work among squads.


Police Side


In order to start delivering, official squad has to arrive at the available train station in the amount of 4+ players, after which train with money will get spawned. Armed police should defend load all the way from Point A to Point B

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Squad that starts delivering, has unlimited respawn inside the first carriage. Other cops are available to join mission, entering the markers outside, also there is an opportunity for police to get up on the roof

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Train will stop at every station. The more money delivered the more money defenders get

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Criminal Side


Challenge for criminals is to complete 8/8 robbery. Location will be displayed on map. In order to begin robbery, criminals need to get inside the last carriage cracking the door

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Amount of money they get, depends on how close cracked wagon is placed to the uptrain respawn

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  • Train needs 12 minutes to make full circle around the map at the speed of 100 km/h



  • No vehicles only map objects used



  • Full coordinates of the railway paths can be used for scripting models path



https://cdn.discordapp.com/attachments/806297191953989642/833533732283613245/Paths.rar


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On 14/06/2023 at 12:40, Brophy said:

It's not. I've been looking into trains and how they work with MTA these days as they used to be quiet buggy, so will be looking at a solution for this soon.

Is that possible to convert train into simple DFF object and make it like a moving map ?
here I left coordinates how objects should be moving 
https://justpaste.it/9jb0z
https://justpaste.it/cowl2
https://justpaste.it/b7r8w
https://justpaste.it/67sfj
Also you can look into single player GTA SA how it works

Edited by jordskjelv
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