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Changes to turf wars system


Elyeso

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Due to evreyone respawning at hospital when killed at turf the hospitals becomes a messy place with a lot of lags instead of that an option to respawn at the nearst turf ur gang owns will be cool


another idea is to add a 20 min cooldown for each turf taken its a pain in the ass when u just took a turf and another gang tries to help defenders by taking each turf u take in order to split up, so both gangs will defend instead


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Aight let bumps this topic.


Yes, add it because it is so fucked up to see you take a zone and after 1 second it gets attacked by 100 of other people.
You just repeat the same stuff over and over again by just killing everyone at a zone and getting it to 200%. There is literally no fun in doing that even there are some people that actually like to do that and have time for it but some other people don't even have the time for such stuff yes they can come online but they would like to get the zones as a gang not just with 4 people online and to see they are getting gangbanged by 100 gangs for 1 zone while the gang just took it and they suddenly have to change into a defending formation because of a gang that requested 100 people to help to take it back while they were just taking the first zone of the attack.


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+1
Im agreeded with this suggestion. Is very annoying when you are respwning at hospital the hospital start get becoming a chaos and else more when a lot of players are turfing. also u know in hospital sometime there are trainees camping, to avoid this my recommendation is implementing this, adding this the community would have a better experience in turf


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