A better solution would be giving both the drug dealer and the player a 5 wanted level upon purchasing drugs, makes sense since they're both engaging in illegal activity, no? And according to kain's logic, if civilians shouldn't be anywhere near gang/squad activities, then it only makes sense for cops not to be anywhere near drugs based on this logic.
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Lincoln
@Ammar said in disallow squadmember to spawn drugdealer in brs:
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