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Disallowing police/squad members from respawning or disconnecting.


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Posted

Hi,


In the present as well as the past we've noticed multiple squad members spawning as a civilian, or disconnecting in order to lower the 10-cop requirement for starting and continuing a bank robbery. This should not be allowed for obvious reasons.


A simple fix to this is for validation of whether reporting those cops or not to count them towards the limit script - simply remove 10-cop rule.


Current script should be relying on the current amount of cops. If there are 10 cops on as the bank robbery STARTS, it shouldn't "deactivate" for the rest of bank robbery.


8 answers to this question

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Posted

@Cornelius could you please write the thread with your own words instead of stealing from another.


I'll give you 24 hours to fix this


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Posted

Don't you think that sometimes when squads(cops) spawn as a civilians they want to collect money its their opinion to spawn as a cop or not.
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Posted

@Cornelius said in Disallowing police/squad members from respawning or disconnecting.:



@Tut-Greco said in Disallowing police/squad members from respawning or disconnecting.:



@Cornelius could you please write the thread with your own words instead of stealing from another.


I'll give you 24 hours to fix this



Or what



or i'll close it, which i'll do now that you're playing games.


next time please include the other person's post in a quote.


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