@ammar The current prison state you see will be in probationary for a month. After that, you'll see some changes

sushii (@sushii)
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New Jail sushii replied in News and Announcements
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New Jail sushii replied in News and Announcements
@nishki I checked it out and as much as the suggestion sounds interesting, we want to keep the vent/minigame system outside of the cell area. We want to expand on the idea of allowing OB to use the minigame, considering they have an easier version of the minigame.
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New Jail sushii replied in News and Announcements
@karim I can tag you in all the messages they've sent if you want, plus Zwolle (the guy who mapped the jail) has told me that criminals are enjoying it much more. I think maybe if you read some topics regarding the jail, you'll see people have said they enjoy it.
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Remove NanoBob's additions or bring back the old prison sushii replied in Questions & Suggestions
@wendo The skills you use to defend a bank rob, no? I remember being a criminal and the amount of teamwork it takes to defend each corner of the bank. So, where’s that teamwork gone? Is it because it got a little harder you immediately want to change back to the old jail? There is no favour in the police side. Both sides have 3 ways in or out, this was mapped by a criminal and was approved by other criminals. Things will be changed, but not reverted.
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New Jail sushii replied in News and Announcements
@hatchet Which gates would you like to remove/speed up? We are going to adjust them and the cell door open times, we're thinking of putting the marker in a safer position for criminals. But we just need to know which ones you think would help more when it comes to removing gates
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Remove NanoBob's additions or bring back the old prison sushii replied in Questions & Suggestions
Hi Law, not sure if you read the topic about the New Jail I ever so kindly wrote, but in the replies I actually included specific reasons as to why this was implemented within the new jail. Put down your controller for a second and pause mario and allow me to explain. As someone has stated before on this topic, the last jail was just one corridor of criminals and cops shooting at each other. If you managed to get past, it'd be luck. We don't want that anymore, we want to see skill and strategy. As you know, jails aren't easy to break into. But, with team (and maybe a brain) you'd be able to get in and out easy. I understand that it might be hard, but if you were to gather a whole group of criminals you would easily take it over. When it first went live, cops were camping in the control room and criminals were trying to take over. Within a couple minutes, as I spectated, criminals easily outsmarted them and were able to take over. Regarding the vent taking your HP, we put this within the jail to prevent people from going afk or blocking the vent to either avoid arrest or to just be a dick. Taking your HP would allow afk people to die and be put back into your cell. This also means that the efforts of the person 'cracking' the vent so to say, wouldn't be a waste with someone just standing in the middle and blocking the whole system. You might see this as unfair, but rather having someone in mainchat asking an admin to slap someone for blocking the vent, we had it take your health instead. There are two ways to break out, by the red doors or by the vent. The vent is the new way to break out and it would be riskier than using the red doors. This new jail is on an probationary period and will be adjusted in the coming month. Hearing feedback always helps us with improving the jail and some suggestions we've had, (like faster gates and doors) will be put within the new Jail once players have played around with it. Despite hearing your 'feedback' rushing to remove it only shows the lack of efforts you've given it to try and adjust. We knew that people would be unhappy, hence why we asked for feedback. We will not be removing the new jail and putting back in the old one. We will listen to what you have to say and we will change what you feel should be changed.
Oh! and if you struggle with this new jail, this might help.
https://saesrpg.uk/topic/24827/new-jail-how-to-jailbreak
I'm expecting 8/8 Law. -
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New Jail sushii replied in News and Announcements
@immortal The new Jail has had more activity since adding in the new features. Cops and criminals have agreed that it is more of a challenge now, meaning they enjoy to jailbreak more. The whole idea of it being a maze is because there's many ways for the cops and criminals to enter/escape. The different markers also determine what difficulty the jailbreaker wants to do. It was also added to increase more fun for the cops. Not sure if you remember, but the last jail had one button to open the door and then the corridor was just a death zone. We don't want that anymore, we want creativity and more strategy behind the jailbreak. The markers will not be removed. They will be adjusted after the probationary period, but WILL NOT be removed. Some gates may be removed, but we were thinking more increasing/decreasing the speed for all moving gates.