
Fugitive (@Fugitive)
Information about Fugitive
About Me
Posts made by Fugitive
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Inactive LS / Teddy Fugitive replied in Inactive Requests Archive
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Inactive LS / Teddy Fugitive replied in Inactive Requests Archive
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TURF WAR SUGGESTION Fugitive replied in Server Script Suggestions & Bug Reporting
Rewind back to the first days that headshot got implemented at every turf and look turf attendance and activity until now, I’m not that active nowadays, but I was here when it first got introduced and saw people or even gangs in general that were never interested in turfing, giving a chance to it and actually ending up no-lifing it. As long as it makes more people participate in turfing, I’m really wondering, why should we remove it ?
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Server lag is making the server unplayable Fugitive replied in Server Script Suggestions & Bug Reporting
When it comes to de-sync, the issue has been around for almost like... ever.
Even when server was actually more stable and less laggy than it is now, you had to shoot 3 meters behind the visible head hitbox to actually headshot a moving target that has high ping, I assume people that turfed against high ping Latin American players can confirm it. Regardless of that, some adapted to the given sync, some others did not and they’re actually right, why would you need to learn how to predict the lag, instead of hitting the actual target?
To the point, a new SAES sync system should be implemented, no matter if the server is laggy or not, but yeah, with the current lag and current sync, de-sync, server’s actually unplayable.
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Inactive SF Fugitive replied in Inactive Requests Archive
Address: 16 Butfux Road
Account name: Qleder
Last seen: 22nd December 2019
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