As the name says the concept of the script will be simple, a pilot chooses an arrival location and takes the vehicle/plane to that location. Indeed i wanna see the community opinion about that for future plans.
I've been working on a demo script to just show what i mean
4 markers will be placed around the map (1 for each airport) and depending on the airport (depart location) you will have some destinations with the specified plane model and income
example for bc airport marker
The pilot/player gets warped into the plane with the model he chose and a marker with the destination appears (as any classic script)
At the destination a marker will move each time it's hitten until the last one (like in race script) and finally he gets payed.
I wanna know any ideas to make the script more rp wize and realistic also for a better gameplay opportunity, for example i'm thinking of changing some marker position to make it look like a guidded landing and ask for a specified speed each time (something like that ..) for you guys to roll.