I've seen this suggestion several times. Damage at different parts of your body.
Arms, legs and ass takes reduced damage.
Torso takes normal damage.
Head takes more damage.
If killing bullet is headshot - head explodes!
However as many other great suggestions, most of the time nothing comes out of it.
So I sat down yesterday with a nice cup of coffee and did some things.
In short, this script detects which body part the player is shot at and with what weapon. From there it calculates and reduces player health accordingly.
Video preview of the body damage script in action:
(Also keep in mind, these damages are all subject to change, nothing is set. I may have exaggerated damage to show the difference)
However... I made this topic to ask you guys, the community, if this is something you want. So I've made a poll
This script is not done, and there are things that needs to be changed, such as weapon damage.
I felt it would only be fair if I made you guys discuss and decide that!
I would like to ask you guys to suggest and comment your opinion on how much each weapon should do when shot at the..
Torso remains normal damage.
(A player has 100 health)
Current data for a death on SAES is:
3 shots deagle / sniper
10 shots of M4
12 shots of Uzi / MP5
3 shots of CS
If this is something you guys want, I'll work on finishing the script