• Please, make it unable to taze players who use /sur. A cop tazed me when I surrendered and hit me with the nightstick. Instead of 75 secs of jail time I got 300, even though I surrendered.

  • Let's have a hypothetical if this would actually be implemented:

    Cop A chases Criminal B. Criminal B refuses to stop for Cop A, so they initiate a pursuit - Cop A announces this on the radio, then Cop B, Cop C and Cop D respond to his call. Now four cops are chasing Criminal B - this pursuit is ongoing for 10 minutes. Criminal B's car is deactivated, so he starts shooting and kills Cop A and Cop B. Then instantly surrenders, only to receive a 75% decreased jail time for murdering two cops and running from the cops.

    No.

  • @Howlze said in About the /sur command:

    Let's have a hypothetical if this would actually be implemented:

    Cop A chases Criminal B. Criminal B refuses to stop for Cop A, so they initiate a pursuit - Cop A announces this on the radio, then Cop B, Cop C and Cop D respond to his call. Now four cops are chasing Criminal B - this pursuit is ongoing for 10 minutes. Criminal B's car is deactivated, so he starts shooting and kills Cop A and Cop B. Then instantly surrenders, only to receive a 75% decreased jail time for murdering two cops and running from the cops.

    No.

    What she said ^

    If you surrender properly, we don't need to tase you first before arresting.

  • Sur should count if you are tased too, do cops get paid less for arresting someone who is using sur? If yes, then increase the payment to normal

  • @Howlze said in About the /sur command:

    Let's have a hypothetical if this would actually be implemented:

    Cop A chases Criminal B. Criminal B refuses to stop for Cop A, so they initiate a pursuit - Cop A announces this on the radio, then Cop B, Cop C and Cop D respond to his call. Now four cops are chasing Criminal B - this pursuit is ongoing for 10 minutes. Criminal B's car is deactivated, so he starts shooting and kills Cop A and Cop B. Then instantly surrenders, only to receive a 75% decreased jail time for murdering two cops and running from the cops.

    No.

    Nice try to explain but failed.
    If we surrender why they have to taze and if they taze just get us 75 sec.

  • To answer your question, if cops are chasing you and the suspect (you) kill multiple officers before they're able to get close...you type /sur to immediately get a lower jail sentence. In real life, if you surrender after committing a crime you very seldom get a reduced sentence.

    What he's trying to explain is that - If a SUSPECT was to run from police, and verbal commands are issued and the suspect DOES NOT STOP - and the SUSPECT goes about killing more cops before a cop can get close enough to taze, the suspect will type /sur to get more than half of their sentence gone because of one command. Why the hell should we give you a lower sentence because you surrendered after high crimes?

    The reason we taze is very simple - to get you the full sentence if you try to avoid it. If you surrender during a role-play (like at a SAI checkpoint or traffic stop) than sure that's reasonable for a lower sentence as you're complying...not reasonable for the prior scenarios.

  • @Aurora said in About the /sur command:

    To answer your question, if cops are chasing you and the suspect (you) kill multiple officers before they're able to get close...you type /sur to immediately get a lower jail sentence. In real life, if you surrender after committing a crime you very seldom get a reduced sentence.

    What he's trying to explain is that - If a SUSPECT was to run from police, and verbal commands are issued and the suspect DOES NOT STOP - and the SUSPECT goes about killing more cops before a cop can get close enough to taze, the suspect will type /sur to get more than half of their sentence gone because of one command. Why the hell should we give you a lower sentence because you surrendered after high crimes?

    The reason we taze is very simple - to get you the full sentence if you try to avoid it. If you surrender during a role-play (like at a SAI checkpoint or traffic stop) than sure that's reasonable for a lower sentence as you're complying...not reasonable for the prior scenarios.

    Damn good explanation

  • When u want to do an anim u need to stop moving for 5secs or 7 and when cop chasing you u cannot do /sur anim so if u remove this time for anims..that will be very good

  • Criminal B's car is deactivated, so he starts shooting and kills Cop A and Cop B. Then instantly surrenders, only to receive a 75% decreased jail time for murdering two cops and running from the cops.

    I think you have to wait a few seconds before doing /sur after moving and in that time cops can arrest/tase you easily. I believe tasing someone when they've surrendered and giving the criminal the time what he would have originally gotten without surrendering is just a bug, because this makes zero sense lol