SWAT's "paramedic" class

  • @Anas_ said in SWAT's "paramedic" class:

    Hell no lol, you criminals get advantages and the only one good thing we have you cry about it? Piss off..

    Flashbangs, SWAT Tanks that throws water and takes 3 to 4 RPG Shots to be blown, a taser that has a long range, stingers, road blocks, being able to switch from rubber pellets to real ammo by just pressing ALT, kill arrest, spray cans, among other things.

    The "advantages" criminal has: Selling drugs, working under teamwork. The other things we make "advantage of" is things that everyone can use.

    It gets me every time people complain about anyone having a "too op" thing, when the problem is on them technically. I do not complain at all about the things the cop side has, but when something is broken, then it MUST be looked into, and not be discard with the cheap excuse of "yOu GoT tOo MaNy AdVaNtAgEs".

    You'd be amazed of how few smart people I've seen using a SWAT tank which can end a SR by him and two more officers, but then criminals are the one OP because they actually work as a team. It feels like you're getting rewarded only because you're not able to play as a team, and eventhough people usually don't complain about it, if you need more help to arrest a couple of crims, then so be it, but don't come then complaining about problems that doesn't exist, and discard things that are actually game broken because the other side is "broke".

    Go out of that biased bubble a lot of people is in, take the time to walk in another guy shoes. I like to play both crim and cop and I know the trouble every team has, and the main trouble with cop side is you're not working as a team at all.

  • Hey a gang just did a BR in RC,

    and there was some SWAT paramedics,

    guess what ! we did stop the BR , perfect score with a 8/8 from criminals !

    please make it more unfair for cops man, they are too op!! * wink * * wink*

    35 cops including trainees vs 100 criminals ingame

    numbers are perfect too 😉

  • @Patrol said in SWAT's "paramedic" class:

    Hey a gang just did a BR in RC,

    and there was some SWAT paramedics,

    guess what ! we did stop the BR , perfect score with a 8/8 from criminals !

    please make it more unfair for cops man, they are too op!! * wink * * wink*

    Hey TT did a BR last night

    and there were none SWAT paramedics

    guess what ! they stopped the br , perfect score with 5/8 from criminals

    please make it more unfair for criminals man, they are too nerfed!! wink wink

  • @Spetnazz still 5/8 ,

    whats the success rate on BRs ? 90 % of the times gang successfully finnish BRs ? You gonna debate me that too ?

    You guys are literally running out of complaining ideas regarding the cop side.

  • @Patrol a gang did 8/8 br means they are OP ?

  • @Patrol said in [SWAT's "paramedic"

    whats the success rate on BRs ? 90 %

    im pretty sure its not 90% atm.

  • @Patrol said in SWAT's "paramedic" class:

    @Spetnazz still 5/8 ,

    whats the success rate on BRs ? 90 % of the times gang successfully finnish BRs ? You gonna debate me that too ?

    Yes. Yes I am. And to that, I'm going to say; Why does a paramedic class need the power to kill-arrest, even if the succesrate is 90 %? It's not a secret that criminals, in a well-planned BR, are the most likely team to succeed in some way or another. But that still doesn't allow me to wrap my head around, why a paramedic class should be able to kill people.

  • @KARIM

    am i saying anything regarding gangs being too OP ? vice versa.

    All i am saying is that you guys are complaining like the SWAT paramedic spawn is making Gangs fail more BRs, which is not. Just check the success rate of BRs.

  • @KARIM No smart boi, it means that with all your QQ'ing things about how cops are "OP" you still manage to successfully finish BRs/SRs/JBs.

    Also let's be honest, Criminal side is much bigger & active than Police side, means someone needs to balance that by adding things (for example kill-arrest), you've to understand that there are not many cops left, and without those cops, the server cannot exist, just grow up and face the facts, cut wasting time on such a topics and just have fun playing as long as you can!

  • Just because squads are inactive doesnt means you need tanks and minigun to "balance things", DE has more members than CLO but we still keep things balanced without any of the "QQing"

    Good cops never cried to have op things, learn with Proabel, Roberto and many others. Cop life isnt meant to be easier, its been always hard

    SWAT asked that spawn for assist purposes, for MEDIC roleplay, never meant to be two classes in one POLICE spawn

    Just another thing, If SWAT can, others squad will request medic spawn too and then you'll fuck the gameplay for criminals

  • @Brazz apparently its only meant to be hard for us according to you criminals.

  • Undoubtedly magnificent How some cops argue to a valid and perfectly reason of why they shouldn't do certain things amazes me Waooooooow, Regardless yeah you're right we criminals are the " OP " side, /me returns back to his cave

    PS: They're like Feminists

  • Fuck off with the "CRIMINALS ARE 100 ATLEAST" argument, offical gang members are usually not more than 50, the rest is random criminals who run around the map with colt shooting everything they see
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    PS: Paramedics cannot heal with more than 3(?) stars, and when they go through 1st door in BR they get around 10, essentialy not even allowing them to participate in bank robberies,unless ofcourse they stay in the lobby. If a normal paramedic cannot participate in BR then a SWAT one shouldnt be able to do so either.

  • @Rzz0 If you already going to that place so here's the array of forces as of now (And yeah it's over 100)

    So yeah as you can see it's 40 cops vs 106 Criminals.

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  • @Element Everyone knows criminals are more, but seriously are we going to argue which side is easier to play and learn? (Im not saying cops are more OP, im saying its far easier to be one) I've seen cops with 20 hours arresting offical gang members EASILY(including me), yes a skilled criminal MIGHT be able to match most cops but how much of those 100 criminals do you think can do that? 41 of those criminals are not even offical gang members, most of them are newbies who dont know how the game works, anyways out of 100 criminals, how much do you think respond to BR or even SR? Probably not more than 30(the next BR i am in, i'll try to count the defenders), which is still a decent number but considering the fact that if we get killed we cannot come back as fast while you cops can just keep coming back, 10 cops can overtake a BR of 30 criminals aslong as the BR isnt way too fast.

  • @Groove said in SWAT's "paramedic" class:

    @Element said in SWAT's "paramedic" class:

    -First of all, SWAT Paramedic was able to kill-arrest since it was created, it doesn't have a Nightstick whatsoever and he's only able to arrest during JB's/BR's (However most of the times the Paramedic is not arresting but healing cops).

    This is not true, the spawn has been implented before kill arrest was a thing at the condition you wouldn't be able to arrest with it.

    Pretty much this, also the exact reason why you don't spawn with nightstick/taser.

    Kill arrest has overlooked your unique situation but nobody bothered to fix the mistake once it got known.

  • i say that crims have unfair advantage by using drugs that gives them speed in everything,restrict it to civ side only or fuck off about cops having medics.You are in a way more than cops,spawning with better weapons than cops,almost always going in groups of 10 people atleast and still crying. childish..
    #Changemymind

  • @Dufabo said in SWAT's "paramedic" class:

    i say that crims have unfair advantage by using drugs that gives them speed in everything,restrict it to civ side only or fuck off about cops having medics.You are in a way more than cops,spawning with better weapons than cops,almost always going in groups of 10 people atleast and still crying. childish..
    #Changemymind

    Cops can freely use drugs/speed, cops can bribe their drug dealers, cops can slow down with rubber, can taser through 20 meters, can deploy stingers to wreck any wanted person's car, can spawn as medic and bypass the wanted level for medics (medics get wanted level in br and jb) while being able to shoot opposites, cops can use water canon while if gang members spray water as firefighter on cops they get server punishment, cops can drive highly armored vehicles, cops can locate with K without binding 5 loc lorch, cops can commit crimes and get bribed by their mate, cops use /barrier to increase their altitude

    Criminals can... use grenade? sell drugs (so can squads and it's become a trend now.)? err...

  • @Dufabo said in SWAT's "paramedic" class:

    i say that crims have unfair advantage by using drugs that gives them speed in everything,restrict it to civ side only or fuck off about cops having medics.You are in a way more than cops,spawning with better weapons than cops,almost always going in groups of 10 people atleast and still crying. childish..
    #Changemymind

    Cops should have kill arrest removed, it is toooooo far from being fair. Also spawning to sell drugs to your buddies. You got what, nightstick who 1-hits arrest, like what, imagine if crim stabbed/killed you with one knife hit if u try to arrest him. Nobody talks about that and it seems fair, but killing? You come inside kill others even get healed and just continue to shoot. If you die you respawn at your prop again. So fuck off from paramedic role and selling drugs as cops. Having two roles as one officer and criminals cant even spawn as different roles to do same thing like one cop. I guess its very normal and logical.
    #Changemymind

  • @Element said in SWAT's "paramedic" class:

    -About your pizza boy, as a Civilian spawn It makes the most sense that he will not be able to continue "working" (Selling food in this case) when he is wanted, it's a simple logic (It's a civilian spawn after all which means it's a legal job that'll be prevented once it becomes illegal somehow by attending to JB's/BR's)

    How about cops buying drugs from a drug dealer while being on duty if you are mentioning the roleplay side? Your duty is to arrest the drug dealers they are criminals after all rofl, lets talk a bit of sense here...