robber mask
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it requires a lot of effort, i cant imagine it being done anytime soon. but definitely a nice suggestion
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You can simply spawn as a Robber as he has a mask on
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@flex said in robber mask:
You can simply spawn as a Robber as he has a mask on
but by this way any gangs members or drug dealers or arms dealers could wear the mask and not only the robber
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@master-chief said in robber mask:
@flex said in robber mask:
You can simply spawn as a Robber as he has a mask on
but by this way any gangs members or drug dealers or arms dealers could wear the mask and not only the robber
To be totally honest, this is kinda pointless IMO.
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the same opinion with flex
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@flex said in robber mask:
@master-chief said in robber mask:
@flex said in robber mask:
You can simply spawn as a Robber as he has a mask on
but by this way any gangs members or drug dealers or arms dealers could wear the mask and not only the robber
To be totally honest, this is kinda pointless IMO.
kinda yeah, it's something that belongs to a serious-rp server
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@tut-greco said in robber mask:
@flex said in robber mask:
@master-chief said in robber mask:
@flex said in robber mask:
You can simply spawn as a Robber as he has a mask on
but by this way any gangs members or drug dealers or arms dealers could wear the mask and not only the robber
To be totally honest, this is kinda pointless IMO.
kinda yeah, it's something that belongs to a serious-rp server
You got me right
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SAES is a serious RP server
Fuck spoilers in that forums !
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I wonder if it could be done with a shader......
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@brophy said in robber mask:
I wonder if it could be done with a shader......
ainsley's face? yeah can be used for skin shading
the robber mask can't tho, you would need a skin that by default is bald to have a proper mask form. and to avoid having parts of the face sticking out of the mask you would need to have skins with identical face meshthis can be done with CJ body parts/bone attachments
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Unless you made a proper robber skin (that is used during certain missions etc) and replace a skin.
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@tut-greco said in robber mask:
that would be for CJ only wouldn't it @Filex
no it can be used on any ped but there is nothing simular to mask in those clothes, unless you mod one of those clothes in the catalog and make it a mask and idk if that is possible
like mod this
or this -
@scorpyo said in robber mask:
@tut-greco said in robber mask:
that would be for CJ only wouldn't it @Filex
no it can be used on any ped but there is nothing simular to mask in those clothes, unless you mod one of those clothes in the catalog and make it a mask and idk if that is possible
like mod this
or thisNote: This function only works with peds using CJ skin (ID 0).
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@brophy said in robber mask:
@scorpyo said in robber mask:
@tut-greco said in robber mask:
that would be for CJ only wouldn't it @Filex
no it can be used on any ped but there is nothing simular to mask in those clothes, unless you mod one of those clothes in the catalog and make it a mask and idk if that is possible
like mod this
or thisNote: This function only works with peds using CJ skin (ID 0).
Well then there must be another way to do this for sure
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@scorpyo said in robber mask:
Well then there must be another way to do this for sure
you could try use boneAttachment and add a map object to his head bone, that's exactly how CJ body parts works with the exception that the parts are rigged
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@tut-greco said in robber mask:
@scorpyo said in robber mask:
Well then there must be another way to do this for sure
you could try use boneAttachment and add a map object to his head bone, that's exactly how CJ body parts works with the exception that the parts are rigged
Yeh i thought about that, will be alot of work since not all the pedds got the same head position, will try my best anyways.
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@scorpyo said in robber mask:
@tut-greco said in robber mask:
@scorpyo said in robber mask:
Well then there must be another way to do this for sure
you could try use boneAttachment and add a map object to his head bone, that's exactly how CJ body parts works with the exception that the parts are rigged
Yeh i thought about that, will be alot of work since not all the pedds got the same head position, will try my best anyways.
Yeah that should work but remember that each ped model will have different offsets