President of the United States group
The big flaws in SAES, time for a change. Filex replied in General Chat & Information
we spoke on discord already but for people to understand the points here too
Do you realize that 40$ is still in the 20-50$ budget ?
I was criticizing the interval itself which is 20-50 i gave an approximate interval that starts from 40$+ knowing that it's still cheap but it also depends on the concept of the resource we are paying for here.
Let's put aside the budget for a second. We can't go over the fact that SAES currently has some serious issues which can be fixed permanently if someone works on them. Just to say, community needs "temporary" developers and then we it will need QA team just to be sure those solutions last long enough.
Fixing the problems that exist already in SAES core alone without counting someone maintaining it ( let's say the existing developers will do ) will cost alone more than what saes can afford counting all the expenses around already.
I also don't get why you started to kinda attack me on the second phrase. I was the person who opened the topic that developers might not be interested in this. What I am only saying is that, you can't expect SAES to recruit every retarded "scripter" to the clan which are trying to get use of this conversations.
I didn't attack you never intended to, i actually agree with you here and pointed that as an argument for my main point, most of people that ever learnt what MTA offers in terms of scripting features all started from a passion a passion vanishes slowly growing and having different interests, you will rarely find someone who is good and having MTA:SA scripting as a main job which makes it more costy when you find one.
Anyway, even if it is 100$, this budget still sounds like a nice investment towards future. To me the unique solution is to hire someone to fix those temporary problems and then just monitor/track the server behavior with the Dev team SAES has at the moment.
I get you are giving 100$ as an example here but speaking in general back to my 2nd point, if we use @Howlze calculator and accountancy skills, we will figure out that saes will go bankrupt before even reworking the whole core which makes the investement impossible.
However, as @Howlze and several other people mentioned, the codes that SAES has requires a deep "learning" phase which will be a trouble if we go with the Freelancer way.
Back to my main post, someone who will rework an existing core will ask for much more than someone making a whole new core, since as you said it requires study of how the core works and it will be worst if it's someone that doesn't play on server (doesn't know the majority of features concept wise) and it's also not an option just because it's costy but also because it's hard to trust someone for that.
Seems like HQs and Dev team has a real challenge here recruiting a trusted person to the clan. But all in all, it looks like they worked free for a while now and we should respect that.
Recruiting is always happening, back to my main point the existance of contributor group which is a ground to prepare people in order to possibly work on the core in the future with Nano words, and all developers got the high respect because they do that out of love not money yes while they could ask for a lot and asking for someone paid adds just more pressure on them so i disagree with it totally in a strict.
This will be my last response so before i close, as a member of the community i strive for features as anyone else yes, but we should be realistic a bit, taking all policies away we should go back to the reason we are all here and what we all agree about, it's our love to this community and server with all it's "shit", and love is connected to patience not chances to put pressure, @Scorpyo (the fucker) is doing a great job and trying to help, @Mega9 did before him and future developers will do too aslong as they are free.