In summary: my idea is that the lightbar textures should be kept, but the script making them blink should be replaced with one with patterns, which also means replacing the light effects with the same pattern-based script, because if we don't keep the light bars then it will look like there is no source of light that makes the emission.
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https://github.com/saesrpg/saesrpg/issues/417
Added this in the forum, as it lacked a poll.
I think it would look cooler, if we replace the current light pattern.
current light pattern:
https://i.gyazo.com/946d63c96935242c00cc78b4759aaed5.mp4
new light pattern:
https://i.gyazo.com/8e9b6a0e44d85c1493d3fda37b5cdded.mp4
https://i.gyazo.com/c78cc796b4614ee54b049b5d17f0684c.mp4
In summary: my idea is that the lightbar textures should be kept, but the script making them blink should be replaced with one with patterns, which also means replacing the light effects with the same pattern-based script, because if we don't keep the light bars then it will look like there is no source of light that makes the emission.
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