Alrighty guys, we’ve got a bunch of cool stuff to show you after we’ve been working on KATLA some more. This time we have included a video again but I will also go into detail on some of the things you might have missed in the video.
First thing you see in the video is a set of new skins, including gang color shaders set for hispanic gangs. I quickly go through all of them at the start of the video.
Once we arrive outside you will notice the default GTA SA HUD is gone from the top right corner of your screen, and information about your weapons and money is now in the bottom left next to the radar.
(Little sidenote: Don't pay attention to the actual radar areas, they're still a work in progress)
Now if you play close attention to the textures in the game such as the walls and roads you will see that many of them are a lot more refined with a lot more detail. These shaders which do that will be optional for you to enable or disable so don’t worry if you don’t have a beefy PC you will still be able to play.
You will also notice the sky texture has changed, and the clouds are actually moving.
Once we arrive at the store you start to see some gameplay features we haven’t shown before. The first one being the hardware store, this is where you buy furniture for your house.
Once I’ve bought something and try to buy another one you will notice that my inventory has reached it’s limit, luckily I brought my car which allows for some portable storage so I can bring my chairs back to my home.
After driving back to my home I forget to take the chairs out of my car, oops! The placing of furniture in your home is very intuitive and works much like the ZIP panel.
And finally the last UI you see is the settings panel for the gamemode. We want this gamemode to be as user friendly as can be. So we’ve decided to have all ingame binds user-changeable through the settings panel.